#include "renderer.h"

#include <iostream>

void Renderer::render() {
	std::cout<<"called renderer::render()"<<std::endl;
};

void Renderer::add_model(Model *m) {
	std::cout<<"called renderer::add_model()"<<std::endl;
};

Renderer::Renderer() {
	std::cout<<"Renderer created"<<std::endl;
};

